A lightning fast, efficient 2D bitmap blitting engine for future games. Completely developed in-house, it utilizes the powerful Flash BitmapData class with copyPixels to provide extreme display performance with huge amounts of sprites on screen. It also allows for a variety of postprocessing effects, like dynamic per-object lighting, shadows, and motion blur. It's a great excuse for me to make a fancy icon too. Click for a cool interactive demo!
I downloaded the Starcraft 2 Client Installer last night. Just curious to see what would happen if I tried to install before launch.
No, this is not a demonstration of my Photoshop skills, the Installer really does look that weird.