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I have been working on Fresco since 2018.
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An LED triangle that reacts to audio.
It's a bath towel review site.
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An iOS game written in Swift using Sprite Kit.
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A piece of wood with some LED strips slapped onto it.
Quotes from the most loyal smash fighter.
A web app for exploring Steam Economy data.
A lightweight Skype client that I never finished.
An application for managing large camera arrays.
The showcase for Fallink, a simple, relaxing Flash game.
A game I made with my freshman year roommate for an introductory game design class that fulfilled a GE requirement.
A game where you shoot missiles at stuff.
A janky raytracer written in Actionscript 3.
A showcase for Perpetual Blaze.
Jellyman, the only game where you can become frustrated by guiding a flying piece of jelly.